Sokoban gaming
Game
Concept
Sokoban was created in 1981 by Hiroyuki Imabayashi. The first commercial game was published in December 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan.
Today Sokoban is one of the most popular thought and logic games. The name comes from Japan and means "warehouse keeper".
Today Sokoban is one of the most popular thought and logic games. The name comes from Japan and means "warehouse keeper".
As simple as that name is, so is the idea of this game: A level represents a store room, where boxes appear to be randomly placed. You help the warehouse keeper to push the boxes around the maze of the room so that, at the end, all boxes are on marked fields.
BlueSoko for iOS and Mac
BlueSoko is an implementation of the classic box-pushing puzzle game, Sokoban. Each level has the same objective; to push boxes to their destination locations. Although this may sound simple, the progressive difficulty of the levels will certainly demand creativity, imagination and perseverance.
The rules are simple. You can only walk or push. You cannot walk through walls or over boxes and you cannot pull. There are 260 play levels. Especially level 251-260 are brain crackers. Enjoy!
Incompetence will be punished with an insult.
The rules are simple. You can only walk or push. You cannot walk through walls or over boxes and you cannot pull. There are 260 play levels. Especially level 251-260 are brain crackers. Enjoy!
Incompetence will be punished with an insult.